🌊 OceanAC
Minecraft 1.20 – 1.21.x · packet-based

Cheating stops
at the packet layer.

OceanAC rebuilds what the vanilla client is allowed to do, every tick, and flags what it cannot — a branching prediction engine, target-relative aim analysis, cross-server memory, and a live panel that shows you all of it.

Start free trial →See pricing
89
detection checks
<0.5ms
per tick cost
7
cheat families
1
shared network memory

Not thresholds. Physics.

Every movement check asks one question: is there any legal way the client could have produced this? If not, it flags.

🧭

Branching prediction engine

Reconstructs the vanilla movement identity tick by tick — friction, acceleration, jump, knockback — and branches over every ambiguity instead of guessing. Speed, Fly, NoSlow and Motion on one model.

🎯

Target-relative aim analysis

Measures aim in the target’s frame after latency rewind, weighted by context. It tells a cheat from a skilled player in a clean combo — the trap every camera-only check falls into.

🪶

Full physics coverage

Elytra glide, cobweb, Depth Strider, Dolphin’s Grace, Soul Speed, ice, slime, honey, levitation — modelled, not exempted. A cheat has nowhere clean to stand.

🌐

Cross-server memory

A cheater caught on your PvP server arrives at the lobby already under suspicion. Flags, bans and trust follow the player across the whole network.

📊

Live panel & replay

Watch flags arrive in real time, replay the exact movement behind any ban, and see per-check accuracy. Appeals become a picture, not an argument.

🛡

Built to not false-flag

Uncertainty budgets in blocks, self-calibration, and a circuit breaker that shadows a misbehaving check on its own. Banning honest players is the one thing it refuses to do.

Live in five minutes

1

Get a licence key

Register, pick a plan, and generate your OAC key in the panel.

2

Drop in the plugin

Add OceanAC and PacketEvents to your server and paste the key into the config.

3

Watch it work

Your server appears in the panel within seconds. Flags, bans and stats stream in live.

Simple pricing

Per licence, cancel anytime. Every plan gets every check — the difference is scale and support.

Standard

€5/mo
1 server
  • All 89 checks
  • Live panel & alerts
  • Movement replay & evidence
  • Discord webhooks
  • Community support
Choose Standard
Most popular

Network

€15/mo
up to 5 servers
  • Everything in Standard
  • Cross-server sync & trust
  • Per-server statistics
  • Grouped alerts
  • Priority support
Choose Network

Enterprise

€39/mo
unlimited servers
  • Everything in Network
  • Unlimited bound servers
  • API access & placeholders
  • Custom punishment flows
  • Direct support & SLA
Choose Enterprise

Prices are indicative — set your own in the panel. Free while you evaluate on a test server.

Ready to close the gap?

Modern cheats deserve a modern anticheat. Give your players a fair fight.